Sentinels Sidekick now Available!

Sometimes it helps to have a sidekick. When you're battling supervillains in Sentinels of the Multiverse, there's a lot going on to keep track of. That's where Sentinels Sidekick comes in!Sentinels Sidekick keeps track of the hitpoints of all targets in the game, including Heroes, Villains, Minions, Environment cards, and more. You can even have it generate random games for you, for unexpected challenges!

The app is available right now for iPad, iPhone, and iPod touch on the App Store for 99 cents. And here are some promo codes for the first lucky readers:


We came across Sentinels of the Multiverse at PAX Prime 2011, when our Uncle Slam booth was next door to Greater Than Games. After the first demo we were hooked! This spring they came out with the Rook City expansion, and we took it upon ourselves to build something cool related to the game. Sentinels Sidekick is the result, and only the beginning we hope!

Uncle Slam: the road to PAX

It's been quite a while since I last posted about Uncle Slam -- the game has a new name and everything now!After we got a good response to our impromptu demos at PAX East, we decided to go full bore on the game. So this summer we've been working hard to get the game built and ready for a real showing at PAX Prime. We're setting up an awesome booth where people can try out Uncle Slam, compete in tournaments, and talk to the developers and artists who put the game together.

Here's what you can look forward to at PAX, by the numbers:

  • 9 Presidents of the United States, including but not limited to: George Washington, Richard Nixon, Bill Clinton, and Abraham Lincoln
  • 5 stages, including the White House, Mount Rushmore, and some other surprises..
  • 7 Handelabra representatives, including developers and artists, to chat with about Uncle Slam and our other projects
  • 3 big screens showing all the action and keeping track of the Presidential Standings

Now this is still a Developer's Corner post, so I'll mention some of the technical bits.. we've come a long way since our prototype we had at PAX East. This is our first game at Handelabra, so it's been a learning experience setting up a pipeline for art process, scripting and packaging game assets, integrating with game engines and other technologies, and so on. I'm hoping to get some posts up after PAX Prime talking in more detail about how the project has been going. Uncle Slam has benefited hugely from open source libraries like cocos2d, Box2D, and RestKit, as well as useful tools like PhysicsEditor, TexturePacker, and Particle Designer.

How about some screen shots?

Uncle Slam is due out later this year, so keep an eye on this space. Better yet, set a RE.minder in GAME.minder! Even better yet, visit us at PAX Prime from August 26-28 -- we'll be in booth #6014.

Post Pax Pix Pax Post

What an amazing weekend!  Thanks to everyone who tried out GAME.minder and a special thanks to those who played Presidential Pugilism and gave us feedback.  Time to set your sites on PAX Prime in late August for another look at a (hopefully finished) Presidential Pugilism!Until then, here's some pics from PAXEAST 2011

And finally, some shots of playing the presidents:

Thanks for a great PAX East and we'll see you in August for PAX Prime!!

GAME.minder 2 in the wild!

Taking a few moments out of my PAX East Friday to officially announce that GAME.minder 2 is out and available on the App Store!We saw that some of you noticed very late last night and the leader board had more than 30 people by midnight eastern time. And sadly, we as devs no longer have the edge and we've all been ousted from the top spots - But nothing could make us happier.So if you haven't already, now's the time to head to the app store and grab the free update to GAME.minder 2!

Keep up with the Handelabranauts by heading to

Don't forget to play

RE.minder 1.2.1 now available on the App Store

What's been fixed/updated:

  • Even more speed improvements, especially when using repeating RE.minders.
  • 5 more quick pickers: Tickets, Haircut, Laundry, Computer and Movie
  • Fixed a bug where a deleted repeating RE.minder could still fire
  • Fixed a bug where selecting "none" for the RE.minder sound could revert back to the default sound

And last but not least, a (non)shiny new icon!

As always, RE.minder is free download from the App Store.

RE.minder 1.2.1 Icon

Handelabra is going to PAX

If you're dying to meet the guys behind the minders, now's your chance.  Handelabra Studio will be milling around PAX the weekend of March 11th-13th.  We'll be doing our best through the course of the weekend to tweet where we'll be and if you happen to see us (we'll be the guys in the white shirts with the Handelabras on the back), please say hi!  We'd love to meet those of you who are using GAME.minder and we'd especially love to show off the newest version, slated to launch on the first day of the conference!And if you're wondering if pax has started yet, just head on over to and check!

RE.minder 1.0 and Better Clock 1.1 available

RE.minder 1.0

We're happy to announce that RE.minder 1.0 is now available on the App Store! What could be kinder than a friendly RE.minder?  RE.minder is the new app from Handelabra studio for setting quick reminders for just about anything.

  • Need to call someone back in an hour?  Don't forget - set a RE.minder.
  • Need to take pills on a schedule? Just set a repeating RE.minder.
  • Need to switch the laundry in 20 min?  You get the idea.

RE.minder is available for free on the App Store.

Better Clock 1.1

Also available today, Better Clock 1.1.  You asked, we listened.  New in this version:

  • added option to make any alarm auto-repeat
  • added day and date displays to the clock face and options to hide
  • made warnings less obtrusive
  • added preference to automatically snooze or turn off a ringing alarm when returning from the background/lock screen
  • added preference for UI fade (duration or disable)
  • misc bug fixes

Better Clock is available on the App Store for 99¢.